Science · Unit 2 · Weeks 7–12 · 40–45 min
Scoring Guide: Magnet Design & Ecosystems
44 points total
Part 1: Designing with Magnets
10 pointsRead Ravi's design problem. Use it and the table to answer questions 1 to 4.
- 1.
Write one criterion and one constraint from Ravi's problem.
(2 pts)Answer: Criterion: any one of the boats must not touch, or they must float upright. Constraint: any one of only 2 magnets, only tape, or 30 minutes.
- 2.
How should Ravi place the two magnets so the boats push apart? Use the word poles.
(2 pts)Answer: Put one magnet on each boat with the same poles facing each other (north toward north or south toward south), because like poles repel.
- 3.
Which design is the best one for Ravi to improve? Tell why the other two do not fit his rules.
(3 pts)Answer: Design B. Design A tips over, so it misses a criterion. Design C uses 4 magnets, so it breaks the 2-magnet constraint. Design B floats and follows the rules; it only needs to stop touching.
- 4.
In Design B, the boats touched 3 times. What do engineers call the place or moment where a design stops working? Name one change Ravi could make and test next.
(3 pts)Answer: A failure point. Answers vary for the change. Look for: one sensible change, such as using stronger magnets, lining the magnets up at the same height, or stopping the boats from turning so opposite poles do not face each other; then test it again 10 times.
Scoring: Item 1: 1 point for a criterion, 1 point for a constraint. Item 2: 1 point for same (like) poles facing, 1 point for 'repel' or 'push apart'. Item 3: 1 point for B, 1 point for each design correctly ruled out. Item 4: 1 point for 'failure point', 2 points for a change that fits the problem (1 point if the change breaks a rule, such as adding a third magnet).
Reteach if needed: Week 7, Week 9. Week 7 Days 1–5 (define a magnet problem, criteria and constraints, compare designs, find failure points and improve); Week 9 Day 3 (solving a design problem with magnets).
Part 2: Planning a Fair Test
12 pointsRead about Mila's investigation. Use the table to answer questions 5 to 10.
- 5.
What is the one thing Mila changes?
(1 pt)Answer: the number of rubber bands (how strong the push is)
- 6.
List two things Mila must not change from one trial to the next.
(2 pts)Answer: Any two: the same car, the same floor, pulling the car back the same distance, the same launcher, measuring the same way.
- 7.
What is the middle value for 2 rubber bands?
(1 pt)Answer: 78 cm
- 8.
Make a bar graph of the middle value for each number of rubber bands. Give it a title and label both sides.
(3 pts)Answer: Bars: 1 band = 40 cm, 2 bands = 78 cm, 3 bands = 107 cm, with a title, labeled axes and an even scale.
- 9.
Use the pattern to predict: about how far would the car roll with 4 rubber bands? Explain your prediction.
(2 pts)Answer: Answers vary. Look for: farther than 107 cm (about 130 to 145 cm), because each extra rubber band made the car roll farther.
- 10.
Write Mila's conclusion. Does a stronger push make the car roll farther? Use two numbers from the table.
(3 pts)Answer: Yes. With 1 rubber band the car rolled about 40 cm, and with 3 rubber bands it rolled about 107 cm. A stronger push made the car roll farther.
Scoring: Item 5: 1 point. Item 6: 1 point for each thing kept the same. Item 7: 1 point. Item 8: 1 point for three bars in the right order of height, 1 point for title and labels, 1 point for an even scale. Item 9: 1 point for 'farther than 107 cm', 1 point for using the pattern. Item 10: 1 point for 'yes', 1 point for each correct number from the table (any trial or middle value).
Reteach if needed: Week 8, Week 9. Week 8 Days 1–5 (testable questions, one changed variable, middle values, bar graphs, conclusions with evidence); Week 9 Days 1 and 3 (unbalanced forces and using patterns to predict).
Part 3: Ecosystems & Habitats
12 pointsRead each question. Use the table for question 13.
- 11.
Write P for producer, C for consumer or D for decomposer. ___ a cattail plant ___ a heron ___ bacteria that break down dead leaves in the mud
(2 pts)Answer: P, C, D
- 12.
Which one can make more of its own kind?
(1 pt)Answer: a fern
- 13.
In which place do these ferns survive well, survive less well and not survive at all? Make an argument. Claim: ____ Evidence: ____ Reasoning: ____
(6 pts)Answer: Answers vary. Look for: Claim: these ferns survive well in the damp, shady woods, less well on the sunny lawn edge and not at all in the dry gravel lot. Evidence: 11 of 12 lived in the woods, 5 of 12 on the lawn edge and 0 of 12 in the gravel. Reasoning: a habitat must meet a living thing's needs; these ferns need damp shade, so the drier and sunnier the place, the fewer survived.
- 14.
Many desert snakes hide under rocks during the hottest part of the day. Is this a physical or a behavioral adaptation? How does it help them survive?
(2 pts)Answer: Behavioral. It keeps them out of the heat so they do not get too hot.
- 15.
An owl nests in a hollow tree. Which need does the hollow tree meet?
(1 pt)Answer: shelter
Scoring: Item 11: 2 points for all three right, 1 point for two. Item 12: 1 point. Item 13: Claim: 2 points for a clear answer to the question, 1 point for a partly correct claim. Evidence: 2 points for two facts or numbers from the table or text, 1 point for one. Reasoning: 2 points for a science idea that links the evidence to the claim, 1 point for a link with a gap or a restated claim. Spelling does not count. If your child can say it but not write it, write their words down and score them. Item 14: 1 point for 'behavioral', 1 point for how it helps. Item 15: 1 point.
Reteach if needed: Week 10, Week 11. Week 10 Days 1–4 (ecosystems, the living checklist, producers, consumers and decomposers); Week 11 Days 1–4 (habitat needs, world habitats, physical and behavioral adaptations).
Part 4: Food Chains & Food Webs
10 pointsRead the prairie food web. Each arrow points from the food to the eater.
- 16.
Use the prairie web. Write a food chain with 4 living things in it.
(2 pts)Answer: Either grass → mouse → snake → hawk, or grass → grasshopper → meadowlark → hawk.
- 17.
A sickness kills most of the prairie dogs. Which two animals in the web lose some of their food? Name another food each one can still eat.
(2 pts)Answer: The hawk and the coyote. The hawk can still eat snakes or meadowlarks; the coyote can still eat mice.
- 18.
A very dry summer kills half of the grass. Predict what happens to the grasshoppers and then to the meadowlarks. Use 'because.'
(3 pts)Answer: There may be fewer grasshoppers because they have less grass to eat, and then fewer meadowlarks (or hungrier meadowlarks that move away) because they have fewer grasshoppers to eat.
- 19.
A town is building houses on part of the prairie. Plan A: save a strip of prairie along the creek and plant prairie grasses. Plan B: plant a mowed lawn and put up birdhouses. Which plan would help more animals in this web? Make a claim and give a reason.
(3 pts)Answer: Plan A. Answers vary. Look for: the prairie grasses feed the grasshoppers, mice and prairie dogs, and those animals feed the meadowlarks, snakes, hawks and coyotes, so more of the web keeps its food and shelter; a mowed lawn and birdhouses help only a few birds.
Scoring: Item 16: 2 points for a correct chain with 4 living things and arrows the right way, 1 point if the arrows point the wrong way. Item 17: 1 point for each animal named with another food it can still eat. Item 18: 1 point for fewer grasshoppers with a reason, 1 point for the effect on meadowlarks, 1 point for using 'because' to link them. Item 19: 1 point for Plan A, 2 points for a reason that uses the food web (1 point for a reason that does not use the web).
Reteach if needed: Week 12. Week 12 Days 1–4 (food chains, energy from the sun, food webs, predicting what happens when the habitat changes and judging solutions).
Score box
| Part | Points earned | Possible |
|---|---|---|
| 1. Designing with Magnets | 10 | |
| 2. Planning a Fair Test | 12 | |
| 3. Ecosystems & Habitats | 12 | |
| 4. Food Chains & Food Webs | 10 | |
| Total | 44 |
Level: Enter points to see the level.
- D · Developing: 0–21
- A · Approaching: 22–30
- P · Proficient: 31–39
- E · Exceeding: 40–44